A version of this review was originally posted as part of the "Review a Great Game Day" event, hosted by the good folks at 1morecastle.com, which took place on April 8th, 2013. Be sure to check it out, as there were lots of great reviews by my contemporaries, as well as a few simply avid gamers!
"Feel the hi-top of Justice!" |
The Nintendo Entertainment System certainly had a rather wide variety of game types during it's 10 year existence. From platformers, to action games, to shooters, to puzzle games, sports games, role playing games, you name it. But the one genre we're here to talk about today is a fine little slice of gaming known as the "Beat 'em Up". What defines a "Beat 'em Up", as opposed to a "Fighting Game", is that in fighters, your objective is to beat the snot out of the guy across the screen from you, and the person who takes the most rounds wins. But in a "Beat 'em Up", the objective is to beat the snot out of every single thing that moves on the screen, and to do so until you beat all the bad guys in every single level, and finally save the day. So in other words it's the difference between a Mohammed Ali fight, and a Jackie Chan film. The NES had it's share of this fine genre, which enjoyed it's "boom" period in the late 80's and early 90s. Double Dragon, Renegade, River City Ransom, Toxic Crusaders, and of course Battletoads all graced the classic console. But I'm here today to tell you about one such game, released late in the NES' life, years after the Super NES had launched, that may have gotten passed over by many. I'm here to correct that, because it just might be the best of the bunch....
Back when almost everything Capcom made was gold..... |
Most gamers worth their salt know that the first game to truly
establish the conventions of the genre known as the "Beat 'Em Up", was
1987's Double Dragon. Developed by Technos, DD became an arcade smash
hit that spawned a franchise, and the rest is history. Most gamers worth their salt are ALSO
aware of the fact that while Double Dragon started it, another game that
came along in 1989, pretty much perfected it. And that would be
Capcom's Final Fight. Originally meant to be a semi-follow up to their
first (and terribly obscure) Street Fighter game, this classic was
originally going to be called "Street Fighter '89". But once they
realized it had really nothing to do with their first foray into
one-on-one fighting, they renamed it "Final Fight", and it was off to
the races.
Now, Final Fight was an amazing arcade game, which
received a very good port for Super Nintendo, and believe it or not even
a solid one for Sega CD. The game was also popular enough to spawn two
SNES only sequels, which saw it change characters, but kept the overall
look and feel. WELL, around the same time that FF2 came out in 1993,
another little known gem also released, for the by then
fading-but-still-awesome original NES. And that game, was called "Mighty
Final Fight". Mighty Final Fight is a strange but wonderful beast.
It is a fairly comical retake on the arcade original, complete with
"chibi" (small, cartoony) versions of the main characters and enemies,
and a goofier feel over all. But with the goofieness also came something
that most wouldn't expect, especially out of an NES "port", and that is
the fact that while the SNES version was a great game although lacking
2-player, this NES "remake" was actually superior in a lot of ways, even
to the arcade original.
The arcade lineup, as seen in the Sega CD version. |
The lineup as seen in the NES. Notice the differing art styles. |
For one thing, unlike the better known
SNES port, where you could only play characters Cody and Mike Haggar for
some strange reason, in MFF you get to choose between all three from the
arcade, which includes the ninja characer Guy. Like the SNES version,
MFF is only single player, but honestly, that's small potatoes compared
to what they added to the game. Not only does the overall action feel
even "meatier" with a superior sense of hit detection, but Capcom also
took a page out of the NES port of Double Dragon's book, and added an
rpg like element wherein your character gains experience for every
baddie he thrashes, and eventually you "level up", with each level
unlocking new and cooler attacks, as well as extending your life bar.
The game's first boss, "Damnd", also known as Thrasher. |
Thrasher as seen in the NES version. Aren't they adorable? |
The game also includes most of
the content from the original, though it only has 5 stages instead of
the arcade's six, in this case missing the "Subway" area. That aside,
it's got everything the arcade did with a bit more besides, and beyond
that, even has one hell of a bad ass 8-bit soundtrack. And again, the
soundtrack is arguably superior to the arcade or even SNES versions. All
around, Mighty Final Fight is one hell of a game, loads of fun, and a
perfect example of why the NES lasted an amazing 10 years in North
America, because up through 1994 it kept getting sprinklings of high
quality games such as this. In fact, 1993 was a huge year for the ol'
NES all around, as it not only got Mighty Final Fight, it also saw the
releases of games like Kid Klown, Zen the Intergalactic Ninja, Duck Tales
2, Battletoads & Double Dragon, and of course Kirby's Adventure.
An example of the upgraded moves you get with each level, in this case Cody's uppercut. |
Haggar performing his spinning double lariat! He's a mayor who means business! |
So there you have it folks! If you haven't ever gotten a chance to get your hands on this true
"Beat 'Em Up" classic, or haven't even ever heard of it until now,
please do yourself a huge favor and do so.You really can't do much
better in it's genre, and as far as I'm personally concerned, it's one
of the greatest games ever crafted. So fire this bad boy up, and have a
great skull-knocking time, on me! Cheers!