For those of you who have been following along with this blog, or my Youtube videos, for years now, it will come as no surprise then that my favorite video game console of all time, is the original
Nintendo Entertainment System, or NES. In this man's humble opinion, while later systems certainly had more horsepower, more sophisticated graphics and sound, more buttons, etc., none have ever, or will ever, top the NES. Firstly, this console richly deserve its celebrated status as the thing that "resurrected" a dead home gaming market in North America (specially the U.S.). While arcades and home computer gaming were growing and going strong in the mid-80s, it is a fact that the flooded home console gaming market caved in upon itself in 1983, with too many systems (Atari 2600, Atari 5200, Odyssey 2, Vectrex, Intellivision, Colecovision, etc.), and in Atari's case, too many unregulated games flooding the market. When Nintendo took a chance and test-released the NES in New York in late 1985, it began what is rightly seen as the renaissance of home gaming in America. For that alone, the console is legendary.
But more importantly, I think, and what caused it to BE that success, and help revive home gaming, is the fact that over time it had an outstanding library of, for their time, truly remarkable and even incredible games. Surely, as every popular system since the 2600 has, the NES also got its share of "crap" games, in spite of Nintendo's efforts to ensure better quality. But the sheer volume of anywhere from really solid, to truly great games that came out for this thing, is if you ask me, pretty staggering. We're not just talking legendary titles like Super Mario Bros. and The Legend of Zelda, innovative, ahead-of-their time masterpieces that helped define entire genres for decades to come. We're also talking about the fact that this system introduced us to so many classic games, or franchises, including but not limited to: Mario Bros., Zelda, Metroid, Ninja Gaiden, Castlevania, Adventure Island, Gradius, Metal Gear, TMNT, Double Dragon, Final Fantasy, Dragon Warrior (Quest), Tetris, Dr. Mario, Punch Out, Mega Man, and the list goes on and on.
For many, especially of my age/generation, this was the system that took home video gaming from being neat on Atari, to being amazing, and if you were like me, a childhood obsession. In the past, I did a two part article where I discussed what, at the time, I thought was a pretty solid order of my favorite games for the console. You can find those
here and
here. But looking back at that list, it doesn't truly reflect what I feel, now, is the proper order. So I'm here to revisit the topic, and this time, instead of listing games that, in many cases, I felt SHOULD be on the list, I am now going to endeavor to use my heart, not just my head, and suss out a proper list that actually represents the games I love most of all. So without further buildup, let's get to it!
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1 – Game: Super Mario Bros. 3, Publisher: Nintendo, Originally Released: 1988 (’90 in NA)
Simply put, while SMB1 was the game that got me to
become obsessed with gaming, SMB3 was the game that stole my heart,
and made me fall
in love with gaming. As far as I’m concerned,
it is the greatest game, the MOST flawless video game ever crafted, of
all time. This was Nintendo in their prime, at their absolute best,
getting the most they could out of that NES hardware in the late 80s,
and stuffing as much content as they could into that little gray
plastic cartridge.
They perfected the
platforming/side-scrolling controls and mechanics that they themselves
had pioneered. They had honed the “Mario formula”, which they had been
tweaking and messing with, down to its finest and most distilled
elements. They took the ridiculously catchy nature of SMB1’s music, and
composed a bouncy soundtrack that simply refuses to get the hell out
of your head. They provided a wide array of worlds, with a plethora of
challenges and unique experiences contained in each. They presented
gamers with an enormous menagerie of different monsters to overcome,
and a bad ass arsenal of new power-ups with which to do so. This game
established so many precedents, such as the Mario Suits, the Koopa
Kids, a fuller picture of what the Mushroom Kingdom/World actually
looked like, etc.
Simply put, this game has a bit of
everything, for everybody. And while it’s easy for anyone, of any
gaming experience level, to just pick up and play, and enjoy, it also
happens to be arguably the
hardest Mario game ever made, as it
has some downright sadistic levels contained within it. There was a
time when I played this game SO often, that in my childhood years (ages
9-13), I got so good at it that I could go through the entire game,
without warping or skipping levels, while losing very few lives at all.
I’m not sure I’ve ever done a DEATHLESS run, but I was goddamn good at
it. In my old age now? Not so much.
But as mad as this
brilliant classic now makes me sometimes, I still love it to death,
and I easily and gladly maintain that it is my very Favorite Game of
All Time.
2 – Game: Mega Man 2, Publisher: Capcom, Originally Released: 1988 (’89 in NA)
Very similar to how SMB3 shows Nintendo at it’s
finest, firing on all cylinders, you could easily make the same case
for Mega Man 2. While later Mega Man games would, little by little, add
neat little elements that more often than not really did add to the
overall experience, such as the slide, the charged Mega-Buster shot,
and Rush the robo-dog, MM2 really kinda was the old school Mega Man
team at their very best. And while it seems popular to say that “MM2 is
the best Mega Man ever”, it really kind of is, with there being some
very specific reasons for saying so.
This game was,
simply put, a pure passion project. This was Keiji Inafune and his team
at their height of caring and dedication, as the original Mega Man was
actually
not a big hit, and Capcom did not desire a sequel. But
Inafune-san more or less begged them to allow his team to make another
game, and they gave him permission to do so, so long as they did so in
their own free-time, while they were also working full-time on
whatever game Capcom actually wanted them to make. And the very fact
that this game was a passion project, bleeds through in every single
pixel and bloop you experience.
Like SMB3, it takes the
basic mechanics and formula that MM1 established, but refines and
pretty much perfects them all. The controls are tighter, the bosses are
cooler (all of them), the level designs are more intricate and
creative, many of the boss powers tend to be far more useful. And the
MUSIC! My god, the music. This game has the reputation, by many, of
having the single greatest soundtrack of any game ever made, and while
I’m not certain I would say THE SINGLE best of any game ever,
personally, I absolutely will say it’s right up at the top. It isn’t
just incredibly catchy, it’s actually damn good tunes! MM2 may not
fully perfect and refine the Mega Man formula the way SMB3 did for
Mario, as sliding, and Charge Shots are pretty damn cool/useful.
But it IS, I would argue, the most “perfect”, top to bottom, for what
it is, of any Mega Man game, or for that matter most games ever made.
I think I would, in fact, actually go so far as to say that I think MM2 is the second greatest game ever made.
3 – Game: Kirby’s Adventure, Publisher: Nintendo, Originally Released: 1993
There may well be a recurring theme here, at least
for these Top 3 games. The original game, Kirby’s Dreamland, released
for the Game Boy in 1992, and was one of the earlier big hits for
Nintendo’s original portable console. It was a fun, but short and very
simplistic game, basically perfect for the
“on the go fun” vibe
that GB was originally all about. But it was with the NES sequel,
Kirby’s Adventure, in its full glorious 8-bit color, that Iwata,
Sakurai and Co. went absolutely nuts, making what would turn to be a
rather huge game. In just about a year’s time, it would seem, they
managed to churn out not just a “by the numbers” sequel, but to put it
in modern gamer vernacular, a
“Megaton”.
This
was the same basic deal, in many ways, as MM2 and SMB3 before it, in
that they took a formula, added to it, refined it, and perfected it.
When I rented this game in the mid-90s, even though what I had seen of
the SNES (didn’t own one yet) and Genesis and of course Arcades were
“way ahead” of it, I was still blown away by this game. It floored me
just how much content they stuffed in this game, from the fact that it
has 20 (yes 20) different powers, a huge slate of enemies and bosses, a
wide variety of very different and very creative levels, catchy tunes,
hidden secrets, and awesome mini-games. The final (full) world,
“Rainbow Resort” by
itself, with its crazy level designs, even providing a “grayscale”
Game Boy style level, really impressed me. What they achieved on aged
NES hardware in 1993, was honestly every bit as impressive and
innovative as anything that had been achieved during that same era on a
variety of considerably more powerful consoles. It isn’t just a major
achievement, I don’t mind calling it a masterpiece.
This
instantly became one of my very favorite games of all time,
permanently winning a spot in my heart, both for the Kirby character,
but also for this game specifically. They even made an awesome remake of
this, 16-bit style, on the Game Boy Advance, years later, called
“Nightmare in Dreamland”. You even get to play as
Meta Knight
if you can 100% the game! However, no matter how many new Kirby games
come out in the series, much like MM2 and SMB3, to me THIS game will
always be the quintessential Kirby experience. It’s the best Kirby, in
my opinion, ever created.
4 – Game: Star Tropics, Publisher: Nintendo, Originally Released: 1990
I originally rented this game, and liked it a
lot, even though it’s challenging, as a kid. I eventually wound up
owning a copy, and beat the entire game. I don’t mind telling you that
when I beat this game, it was a major childhood triumph, and to me at
the time, the (unusually elaborate for the console) ending was totally
worth it. Star Tropics is an oddity, in that it was developed in-house
by Nintendo, but specifically for the “western” market, meaning that it
was never originally released in Japan. Which of course makes zero
sense, because I think Japanese gamers would have loved this gem just
as much as Americans and Europeans did.
Now, this game
may be an acquired taste for some. It features, to put it nicely,
rather rigid gameplay, with a lot of well-timed jumping being the key
to greatest success. It’s not quite as “pick up and play” as Mario or
Zelda, or even Kirby. But it’s also not all that hard to get into, or
get used to, and once you get the “cadence” of the jumping down, you
really can conquer this game. The main challenge actually lies in a few
moments of rather clever (and even devious) puzzle solving you are
tasked with, including an infamous submarine code that could
(originally) only be discovered by dampening a piece of paper that came
with the game. But all in all, with it’s tongue-in-cheek, self-aware
cheesy dialogue, catchy soundtrack, cool story, and sense of wonder and
exploration, it’s a game that I would say any gamer should at least
try.
It was a unique and fresh experience for it’s time, that still holds up to this day.
5 – Game: Monster in My Pocket, Publisher: Konami, Originally Released: 1992
As detailed here, probably my single favorite toys from my childhood, were a line of monster figures called “Monster in My Pocket”,
released in the early 90s. Thankfully, someone decided to cash in on
the (sadly) temporary craze, and made a game of it, because it turned
out to be one of the best games I’ve ever played. Developed by Konami,
back when they actually made good games (or actually made games at all,
really), I would say this was one of the best games they ever put out.
You play as Vampire and Frankenstein’s Monster, and go against a legion
of other monsters from the set, all possessing the same point values
the figures themselves did (nice touch). You journey through five or
six stages of miniature mayhem, before finally taking on the master of
disaster himself, the Warlock. It’s a great game, lots of fun, with
co-op 2-player, and a bad ass soundtrack. Aside from having co-op play that isn't awful for a somewhat platform-y game, one stand-out feature MimP has going for it that most games don't, is that every single stage is unique, even going so far as having their own exclusive sets of enemy monsters, that you wouldn't (with the exception of a late-game boss rush), find anywhere else in the game. Just an absolute gem, all around.
6 – Game: Super Mario Bros. 1, Publisher: Nintendo, Originally Released: 1985
I wondered to myself which of the original two
Mario games I thought should come before the other in this list, but
the original won out. The primary reason being, as mentioned before, it
was
this game, specifically, that made me go from having a
passing childhood interest in video games, thinking they were neat, and
fun to play if I could get my hands on them, to growing into an
outright childhood fixation. This game captured my attention upon first
seeing it at my friend Harold's house, and captured my imagination and
my heart, as soon as I was finally able to own an NES myself, a
late-comer to the scene, in 1990.
This game drove me
nuts at age 8/9, to the point at least once of crying when I got to one
of the last levels and couldn’t beat it. But it also became ingrained
in my psyche, as I would very often pass the time or distract myself
from homework, etc., by imagining Mario running and jumping around my
house, or wherever I happened to be at the time. The main Mario tune,
in fact, to this day is still always somewhere playing in the back of
my mind. And I was very proud that I was the first kid I knew to figure
out that goddamn last castle, and beat the game. I even showed Harold
and his brother how to beat it. I felt like I was the shit, for that.
But
this is also THE game that more or less revived console gaming in the
United States, and it also single-handedly made the NES the king of
consoles in the mid-to-late 80s. It’s one of the best games ever made,
and the only reason SMB3 tops it, is because it took everything about
this game, and perfected it.
7 – Game: Arkista’s Ring, Publisher: American Sammy, Originally Released: 1990
The first game that I owned, was the SMB1/Duck
Hunt cart that came with so many NES units. The other two earliest
games I remember owning, were another Light Gun shooter called
“To The Earth”,
a space-based shooter that was hard as hell, but I did somehow beat,
and
this obscure gem. At first glance, I’m sure to some it seems like a
Zelda clone. In fact, my grandmother stopped me from actually
renting Zelda
1 myself (a heinous crime, to be certain), because she claimed it
“looked too much like that other game you own, try something different”.
However, it is actually not much like Zelda at all.
It’s
an odd little game, that comes straight from the arcade era of gaming.
It literally seems like it would be a port of a 1980s arcade game, as
it has the style, the points, the simple, limited stages, etc. But
nope, it’s an NES original, and it’s actually a lot of fun. You play
Christine, a female warrior elf, trying to save the kingdom, etc. etc.,
you use a bow and arrow, though you can upgrade to fireballs and a
couple other odd powers. The game features about 31 stages, and true to
older type games, you have to beat it not twice, but THREE times over,
to get the “Ending”. Otherwise, it’s a great, underrated gem that I
think more people should try.
8 – Game: Adventure Island 2, Publisher: Hudson, Originally Released: 1991
The Adventure Island games are a classic part of
gaming history. And the way they’re set up, you could argue they were
some of the first to lend themselves to “speed running”, as that is
literally what you have to do: run for your life and avoid obstacles, trying to get through the stages as quickly as possible. Originally
“Wonder Boy” in the arcades, published by Sega, Hudson Soft partially licensed that game, and continued and refined the formula as
“Adventure Island”
on the NES. Meanwhile Wonder Boy actually went on to become something
totally different on the Sega Master System. I actually only rented the
first of this series myself as a kid, though I did play either 2 or 3
at a friend’s house. I chose AI2 because it’s my favorite, and my pick
for best of the NES set, though they’re all highly fun (and
challenging) games.
9 – Game: Bugs Bunny’s Birthday Blowout, Publisher: Kemco, Originally Released: 1990
I will say that this is,
to date, still the
best Looney Tunes game I’ve ever played. I rented
Kemco’s older “Crazy Castle” game as well, and while it has its own old
school charm, it doesn’t hold a candle to this one. This was a title
that I first rented, and wound up later owning, thanks to that awesome
Christmas box that included Dr. Mario and SMB3. The
game stars Bugs, on his way to a birthday party (the game is celebrating
his 50th anniversary), and his “friends”, the other Looney Tunes, seem
to suddenly be out to get him, trying to stop his progress. You
eventually face off against most of the LT greats, like Daffy, Elmer,
Tweety, Sylvester, Pepe Le Pew, Foghorn Leghorn and Yosemite Sam. And
you do get to bash everything with a huge hammer, so there’s that. Far
from a masterpiece, but an underrated gem that I greatly enjoy.
10 – Game: Yoshi, Publisher: Nintendo, Originally Released: 1990 (’91 in NA)
To be perfectly honest, there are probably many
games that I could make an argument for deserving a Top 10 spot.
Maybe even some games that, at some time or another, I have played the
living shit out of and have loved more than this game. BUT, it just so
happens that, behind only
“Puzzle Bobble” (aka
“Bust a Move”
in NA), this game is probably my second favorite puzzle game of all
time. Most people seem to know of its more bizarre cousin, “Yoshi’s
Cookie”, which released on NES and SNES a year later, but somehow this
little treasure is more obscure to the greater gaming consciousness.
And
that’s a damn shame too, because it is, I don’t mind saying, a far
better game than Cookie. Part of its immediate allure to me as a kid,
of course, was that the puzzle “pieces” that you have to match up in
this particular Tetris-inspired puzzler, happened to be actual,
honest-to-Boswer enemies from Mario games. More specifically, their
sprites were obviously inspired by the enemy designs of Super Mario
Bros. 3, which just so happened to be my favorite game. The game
featured Yoshi, an invention of
“Super Mario Bros. 4” (World) on SNES, but it otherwise screamed SMB3, which suited me just fine.
But
beyond aesthetics, it’s a genuinely fun, addicting, and clever puzzle
game, wherein you have to stack up enemy monsters to clear the game
board. That in and of itself isn’t terribly unique in a post-Tetris
world. But the clever part of the gimmick, was that you could also
sandwich monsters in between halves of a Yoshi egg, and depending on how
many monsters you stacked before putting the top on, you would get a
bigger Yoshi, and thus more points. It's just a colorful, cheerful, simplistic and fun little game, that I think is criminally underrated in the world of puzzle gaming.
11 – Game: Final Fantasy, Publisher: Squaresoft, Originally Released: 1987 (’90 in NA)
This game gets up pretty high on the list for two
reasons. The first being, it was basically the first console RPG I ever
played. I had played a couple of old PC RPGs, such as Sorcerian (great
game) and Times of Lore, but this was the first so-called “jRPG”
styled game I experienced. The second reason being, while it is VERY
“old school”, very simple and even obtuse in certain ways, it is still a
really, really good game. Having to buy your magic sucks, and having
to grind for days for levels and gold can get old, but the original
Final Fantasy has a lot to offer, and hard-as-nails or not, it still
captured my imagination, and I eventually beat it. I was rather proud
of myself.
12 – Game: Super Mario Bros. 2, Publisher: Nintendo, Originally Released: 1987 (’88 in NA)
I’m very glad, personally, that
this is the “Mario 2” that we got. Because, while not a bad game, in my opinion at least, what would later come to be known to us as
“The Lost Levels”,
the original Japanese Mario 2 is an uninspired, professional hack of
Mario 1. Some people love it, and I can understand that, but I can also
fully see and appreciate why Nintendo decided against bringing it
stateside. Instead, they gave us THIS masterpiece, which was not
originally a Mario game at all, but they covered it with Mario paint
(pun-intended), and it is now forever part of Mario lore. I specifically
remember originally renting this game and not liking it all that much,
because “hey, THIS isn’t like Mario 1 and 3 at all!”
But
I later came to own it, played it more, and came to appreciate it for
the brilliant little platformer that it is. In fact, I really wish they
would make another 2D Mario game in this style. Or hell, even a game
starring Toad or SHY GUY (one of my fav. Mario enemies), so long as it
has this same gameplay and takes place in Subcon, the land of dreams.
13 – Game: Kid Klown, Publisher: Kemco, Originally Released: 1992 (’93 in NA)
A very similar case to “our” Super Mario Bros. 2, this game was originally released in Japan as
“Mickey Mouse III: Balloon Dreams”,
and part of me wishes we had gotten this game, if only so that the NES
would have had a GOOD Mickey game. But, I am alternatively glad we got
a repurposed game, because on the one hand he’s a cool original
character, and on the other, we got the amazing name for the new bad
guy: The Night Mayor! That name alone sells the game all by itself, as
far as I’m concerned.
But in all seriousness,
this game
is a LOT of fun, plays very well, and features a defining game
mechanic that I have perhaps never seen a developer make better or more
diverse use of, in any other game. Your main (only) weapons are red
balloons, but with these balloons, you can throw them (including
varying distances), you can hold them as a shield, you can drop them on
the ground to jump on (giving you a boost), throw them straight down
to jump on mid-air, and even hold them in the air to float-jump. If for
no other reason than that multi-purpose balloon action, I would say
retro game lovers owe it to themselves to try this game out.
14 – Game: Mighty Final Fight, Publisher: Capcom, Originally Released: 1993
A late NES era rental that I fell in love with,
Mighty Final Fight
is a somewhat miniaturized port of the arcade classic. But in all
honesty, while it is missing two-player, and one of the areas from the
arcade, it is still in many ways, at least in this man’s opinion, the
best port of FF. The action is crisp and responsive, the soundtrack is
rockin, and the game even features a
“Double Dragon”-esque
leveling system that is unique to this version. Plus, unlike the SNES
port, you get to choose between all three characters, Cody, Guy, and
Haggar. This game, while maddeningly tough at times, gets my vote for best beat ’em
up on the NES.
15 – Game: Xexyz, Publisher: Hudson, Originally Released: 1988 (’90 in NA)
Probably one of the most obscure games, and certainly the most
obscure Hudson game on my list, this was a game that I’m pretty sure I
just somehow randomly came to own. There were multiple stores that went
out of business in the early 90s in the town I grew up in, and I reaped
the benefit of them having clearance sales. This may have been one of
those. But regardless, it is a very unique sort of game, not fully
comparable to anything else. It alternates between side-scrolling
action/platformer levels, in which you must earn money to upgrade your
weapons and abilities, and horizontal space shooter levels. Both of
which task you with some pretty epic boss fights. And it’s all in the
name of saving your love, and the world. Naturally. It’s a very little
known, but really great game.
16 – Game: Bonk’s Adventure, Publisher: Hudson, Originally Released: 1993
Originally released in 1989 on a console that was, in many ways,
Hudson Soft’s own console (they made many of the big hits for it), the
Turbografx-16 (known in Japan as the “PC Engine”), Bonk’s Adventure was a
fun and unique platformer. Bonk himself became something of a mascot
for the TG16 in NA, as he would go on to have a trilogy of games for the system. But in 1993, Hudson, who had maintained friendly relations
with Nintendo for most of their history, and had continued making games
for their consoles as well, decided to release a slightly downsized (but
still awesome) port of the game for NES. This version is missing a bit
of content, but overall, it’s a very faithful port, and wall-biting,
head-bonking action is every bit as fun.
17 – Game: Monster Party, Publisher: Bandai, Originally Released: 1989
That one picture pretty much encapsulates everything
this game is. An
odd, obscure, out-of-left-field experience at every turn, and all the
better for it. In this game, you play a young baseball playing boy named
Mark, who is approached by a gargoyle looking alien (because why not),
to come help him save his world. The alien melt-melds with the poor kid,
and whisks him away. This game was a rental for me, never owning it
till adulthood, but I fell in love with it based on the first level
alone. The game starts very bright, cute, bouncy and colorful, with
smiles everywhere and happy music. And then midway through, BOOM, the
entire level transforms into blood, and darkness, and monsters, and
creepy music.
It shocked me, but it also got me hooked. The game
features a ton of little boss fights, almost all of them weird as hell,
from killer Tempura, to dancing zombies that you don’t actually have to
fight (spoilers), to an already-dead corpse that you
literally
don’t have to fight. The game’s difficulty isn’t too tough for much of
it, as you shift between baseball kid and gargoyle with special pill
power-ups. But lemme warn ya, late in the game, the last level
especially, it becomes a very special brand of f***ed.
18 – Game: Felix the Cat, Publisher: Hudson , Originally Released: 1992
Another rental of mine, this is another Hudson classic. And let me
just take this opportunity to point out, that Hudson Soft really was one
of the best developers of all time. Not just in anyone’s personal
opinion, but objectively, beyond one of the most popular franchises of
all time in
“Bomberman”, they made such a high volume of quality games over the years (including the original
“Mario Party”
games). That said, this game is no different, cashing in on a slight
Felix revival that was happening in the early 90s, and featuring his
awesome magic bag from the old 50s cartoon, this is a very solid
platformer, in which you can upgrade his bag into all sorts of powers,
including a tank, plane, etc.
19 – Game: TMNT 2, Publisher: Konami, Originally Released: 1990
One of the best arcade ports ever made, right up there with the SNES port of its sequel,
“Turtles in Time”. Right
in line with a lot of other weirdness of my childhood, directly to do
with my grandmother and her inconsistent views, I was not allowed to
watch the classic TMNT cartoon as a kid. Which is a damn shame, because I
likely would have loved it. But I DID get to experience the arcade
game, both at a local Pizza Hut, and a local skating rink. And from what I got to play of it, I thought it was awesome. And this NES port,
while certainly downsized, is very true to the arcade, even adding an
extra level and boss or two. I will say that as part of being downsized from the arcade original, the animations and thus beat em up action doesn't feel AS good or satisfying, but it still holds up well on the 8-bit hardware. The final boss, Shredder, is an absolute
son-of-a-bitch, but this game rocks. And FYI, I’m a Donnie guy.
20 – Game: Castlevania, Publisher: Konami, Originally Released: 1986 (87 in NA)
The one game on this list that you might be surprised to know DIDN'T officially make the original list, but absolutely should have. It was a heated inner-debate about which game should take up the 20 spot here, but ultimately, true to my word about heart over head, I kept feeling a slight tug at the old heartstrings, every time I considered this classic. I have no childhood memories or experience with the Castlevania series, outside of my beloved cartoon series
Captain N: The Game Master. I don't know why, in fact I'm quite sure I had access to them, but for some reason I never rented any of the three original NES games as a kid. I should have, considering how much I loved monsters, and in spite of its difficulty, I feel I really would have enjoyed this game a lot at that age.
What swayed me to choose this over other games that I had a more personal connection with growing up, was that it genuinely is a total package ordeal. The only major flaw this game, or any of the classic entries in the series have, is those god awful, stiff as hell jumping mechanics. Once you jump in a given direction in this game, be it to either side, or even straight up, you basically have to commit, because you cannot adjust yourself in mid-air, ala Mario. I discuss this more in-depth
here. To be blunt, that shitty jumping in Castlevania is the main reason its so hard. But outside of that, it has everything else going right for it: great, moody graphics (especially for 1986), varied level designs, cool sub-weapons, one of the best soundtracks to ever grace a video game, and most importantly to the "Monster Kid" who still lives inside me, one of THE coolest things about this series has always been the fact that it makes liberal use of a plethora of monsters, many taken right out of folklore, mythology, even old literature and movies.
It's too simple an answer to say "It Has Monsters" as the reason I included this in my Top 20 list, but at the same time, it's also 100% fair to admit that that was the deciding factor.
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For any who have read the original two-part list, you may note that not only is the order largely different here, but there are also many games I put on that list, that are not present on this one. In the interest of completeness and fairness, I will now include a short appendix list, basically filling out more games, in no specific order, that I also like or even love for the NES. In the cases of those games I included on the original list, I will add an asterisk next to them, so that if you feel like, you can read what I had to say about them there. Some of the other NES games I like include:
Tetris*
Double Dragon
Double Dragon 2
The Legend of Zelda*
Zelda 2*
Kid Niki
Breakthru
Star Tropics 2*
Joe & Mac
Duck Tales*
Godzilla*
Godzilla 2
Quattro Arcade*
M.C. Kids
Rescue Rangers
Adventure Island
Adventure Island 3
Adventure Island 4
Metroid
Totally Rad
Mega Man 6
Flying Warriors*
Gargoyle's Quest 2
Bugs Bunny's Crazy Castle
Castlevania 2
Castlevania 3
TMNT 3
Tiny Toon Adventures
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Thanks for reading, as always, and stay tuned next month for the next installment of
Godzilla Chronicles!